BabylonJS/Babylon.js

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Code / MessageTypeSeverityTags
Atmosphere is not supported on WebGL
exception error webgl, webgpu, engine-version, atmosphere, initialization
Material " " effect is not ready. Wait for it to be…
exception error shader, async, material, rendering
SOG texture contains
exception critical sog, gaussian-splatting, metadata, dimension-mismatch, asset-validation
Unsafe FBX object ID
exception error fbx, int64, safe-integer, javascript
BabylonScenePathToObjectConverter: property
exception error gltf, json-pointer, babylon, unknown-property
BabylonScenePathToObjectConverter: path
exception error gltf, json-pointer, babylon, path-validation
FrameGraphVolumetricLightingTask
exception error babylonjs, frame-graph, missing-input, validation, record
Cannot get the last selected variant on a glTF mesh that…
exception error gltf, extensions, metadata, invalid-argument
: Gaussian splatting primitives must use POINTS mode
exception error gltf, loader, extension, gaussian-splatting
Physics Engine cannot be found. Please make sure it is…
exception error physics, v1, missing-dependency, plugin
Invalid call to preWarmPlayerAsync - player is already…
exception error state-machine, lifecycle, webgl, animation
BabylonScenePathToObjectConverter: path
exception error gltf, json-pointer, babylon, path-validation
Cannot normalize value
exception error babylonjs, flow-graph, vector-math, type-mismatch
String(error)
exception error webxr, anchors, native-error
Cannot merge vertex data that do not have the same set of…
exception error babylonjs, vertexdata, mesh-merge, geometry
MOTION expected
exception error bvh, parser, mocap, missing-section
Cannot perform bitwise AND on
exception error babylonjs, flow-graph, bitwise, type-mismatch
Failed to define new property
exception error instrumentation, reflection, property-descriptor, frozen-object
deflate: missing end-of-block code
exception error deflate, dynamic-huffman, corrupt-data, fbx
Draco: Cannot decode invalid data type
exception error draco, decoding, attributes, type-mapping
Failed to create ImageBitmap
exception error splat, sog, canvas, environment, webp
Property " " of object " " is not a function.
exception error instrumentation, runtime, function-interception, api-misuse
Unknown interceptor type
exception error react-hooks, instrumentation, invalid-argument
AdvancedDynamicTexture
exception error babylonjs, gui, frame-graph, advanced-dynamic-texture, configuration
Appropriate material adapter class not found
exception error gltf, materials, adapter, plugin-registry
: Camera orthographic properties are missing
exception error gltf, camera, schema-validation, asset-loading
Failed to delete transient property descriptor
exception error instrumentation, reflection, dispose, deleteproperty
Error validating interactivity node
exception error gltf, khr-interactivity, validation, nodes
Anchors not enabled in this environment/browser
exception error webxr, anchors, feature-detection
Cannot rebuild compound part
exception error gaussian-splatting, compound, rebuild, missing-data, context-loss
FrameGraphDepthOfFieldTask: sourceTexture, depthTexture and…
exception error babylonjs, frame-graph, depth-of-field, missing-texture, configuration
hufDecode issues
exception error exr, huf-decompression, corrupt-data, texture-loading
Cannot compute length of value
exception error babylonjs, flow-graph, vector-math, type-mismatch
FrameGraphDepthOfFieldBlurTask
exception error babylonjs, frame-graph, depth-of-field, missing-texture, configuration
"No function name found in shader code"
exception error shader, parsing, glsl, functions
Expected a WebGL graphics binding for WebXR Depth Sensing.
exception error webxr, depth-sensing, webgl, graphics-binding
BabylonScenePathToObjectConverter: no
exception error gltf, babylon, stale-reference, scene-lifecycle
Error in HufUnpackEncTable
exception error exr, huffman, corrupt-file, texture-loading, piz-compression
feature not found
exception error webxr, features-manager, configuration, registry
Missing required heightfield parameters
exception error physics, havok, heightfield, missing-parameter
Receive event should have a single configuration object…
exception error gltf, interactivity, flow-graph, validation
twgsl is not available.
exception error webgpu, wasm, spirv, wgsl, missing-dependency
Decorator metadata is unavailable; the Symbol.metadata
exception error decorators, symbol-metadata, polyfill, serialization
Point Cloud System doesnt contain the Mesh
exception error point-cloud, mesh, null-reference
updateWrappedWebGLTexture: wrapped texture is part of a…
exception error webgl, mrt, render-target, texture-wrapping, unsupported
: Material type not supported
exception error gltf, materials, pbr, extensions
Missing codebook in SOG version 2 shN data.
exception critical sog, gaussian-splatting, codebook, spherical-harmonics, asset-validation
Unsupported file format
exception error exr, version-flags, unsupported-format
BabylonScenePathToObjectConverter: unknown collection
exception error gltf, json-pointer, babylon, unknown-collection
Unexpected end of file before frame count
exception error bvh, parser, mocap, truncated-file
${context}: ${error.message}
exception error gltf, extension, draco, decoder, corrupt-asset
VERTEX SHADER
exception error webgl, glsl, shader-compilation, shaders
HufDecode issues
exception error exr, huf-decompression, corrupt-data, texture-loading
reserveStreamingPart: capacity
exception error gaussian-splatting, texture-limits, capacity
Source block not found
exception error smart-filters, deserialization, graph-integrity, validation
Byte stride cannot be smaller than the component's byte…
validation error buffers, typedarray, vertex-data, babylonjs
: Uri is missing or the binary glTF is missing its binary…
exception error gltf, network, lod, buffer
Requesting persistent anchor handles is not supported in…
exception error webxr, anchors, persistence, feature-detection
${context}: ${e.message}
exception error gltf, buffer, range-error, binary-data, asset-loading
Error parsing node connections
exception error gltf, khr-interactivity, connections, state-desync
Unable to create multi sampled framebuffer
exception error webgl, framebuffer, msaa, gpu-memory, context-loss
blockType must be defined
exception error smart-filters, glsl, serialization, custom-blocks, validation
/target/path: Could not find interpolation properties for…
exception error gltf, animation, morph-targets, asset-loading
BabylonScenePathToObjectConverter: invalid uniqueId
exception error gltf, json-pointer, babylon, invalid-identifier
Could not clone or instantiate node on Asset Container
exception error asset-container, clone, instancing
filename is required when using a URL
exception error splat, sog, validation, api-misuse, url
Invalid JSON format. Please check documentation for format…
exception error json, spritesheet, network, parsing
No active scene.
exception error scene, cli, lifecycle, inspector
Active camera not set
exception error babylonjs, camera, scene, null-reference
At least one hook must be provided.
exception error instrumentation, hooks, invalid-argument
No Physics Plugin available.
exception critical physics, plugin, initialization, babylon
Restoring persistent anchors requires the anchor system to…
exception error webxr, anchors, lifecycle, state
SmartAssetSerializer: Failed to fetch
http error network, http, fetch, smart-assets
A service producing the contract
exception error dependency-injection, duplicate-registration, modularity
No animation range found in skeleton
exception error bvh, animation, skeleton, export, missing-data
Unable to get nav mesh. No vertices or indices.
exception error navigation, recast, navmesh, geometry, mesh-data
zlib: trailing deflate data
exception error zlib, compression, corrupt-data, fbx
: Primitives do not have the same number of targets
exception error gltf, morph-targets, malformed-asset
nodeIndex not found in configuration
exception error gltf, extensions, configuration, node-material
createComputePipelineContext: This engine does not support…
exception error webgpu, compute-shaders, engine-capability, pipeline
Quaternion.Minimize does not make sense
exception error math, quaternion, api-misuse
SmartAssetSerializer: Invalid asset map — 'assets' must be…
validation error deserialization, validation, smart-assets, json
deflate: invalid stored block length
exception error deflate, stored-block, corrupt-data, fbx
Helper function in blockType accesses uniform(s) which is…
exception error optimization, glsl, shader-code, uniforms
No camera defined
exception error babylonjs, camera, scene, render-loop
BabylonScenePathToObjectConverter: nested property paths…
exception error gltf, json-pointer, babylon, unsupported-feature
Missing codebook in SOG version 2 sh0 data.
exception critical sog, gaussian-splatting, codebook, sh0, asset-validation
Unsupported Physics plugin version.
exception error physics, plugin-version, compatibility
Was asked to serialize an unrecognized block type
exception error serialization, type-mismatch, wrong-dispatch
GaussianSplattingDownloadManager has been disposed.
exception error splat, lifecycle, use-after-dispose, download-manager
Vertex buffers pointing to the same buffer must have the…
exception error gltf, export, vertex-buffer, byte-stride, serialization
createImageBitmapFromSource is not implemented
exception error abstract-method, imagebitmap, engine, headless
Failed to restore original property descriptor
exception error instrumentation, reflection, dispose, property-descriptor
Invalid quaternion mode
exception critical sog, gaussian-splatting, quaternion, corrupt-data, asset-validation
Path must start with a /
exception error gltf, json-pointer, path-validation
Invalid FlowGraph block module for
exception error flow-graph, module-resolution, dynamic-import
did not have a render target texture.
exception error rendering, runtime, render-target
updateWrappedNativeTexture: wrapped texture's render-target…
exception error native, texture-wrapping, depth-stencil, unsupported
: Invalid recursive node hierarchy
exception error gltf, malformed-asset, hierarchy
: Texture type not supported
exception error gltf, textures, type-mismatch, extensions