ErrLookup › BabylonJS/Babylon.js

BabylonJS/Babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. · TypeScript · 4,980 source files

Analyzed at 0592b347b8 on 2026-08-30. 597 documented errors.

Code / MessageTypeSeverityTags
Unable to generateSoloNavMesh
exception error navigation, recast, navmesh, wasm, configuration
Function not injected yet. Use the factory to create the…
exception error navigation, initialization-order, factory, recast, dependency-injection
_releaseTexture: Trying to release a texture from a non…
exception error smart-filters, render-target-pool, texture-lifecycle, internal-state
BabylonScenePathToObjectConverter: path
exception error gltf, json-pointer, babylon, path-validation
FrameGraphVolumetricLightingTask
exception error babylonjs, frame-graph, gpu-capability, webgl, construction
Unable to generate navMesh
exception error navigation, recast, navmesh, worker, async
Disconnect failed
exception error audio, webaudio, dispose, graph-state
Unable to generate navMesh/tileCache
exception error webworker, navigation, navmesh, async, recast
updateWrappedWebGLTexture: wrapped texture's render-target…
exception error webgl, context-loss, textures, render-target
FrameGraphPostProcessTask
exception error babylonjs, frame-graph, taa, anti-aliasing, missing-input
Path is invalid - no length accessor
exception error gltf, json-pointer, path-resolution, khr-animation-pointer
FrameGraphSSRRenderingPipelineTask
exception error babylonjs, frame-graph, screen-space-reflections, missing-input
FrameGraphHighlightLayerTask
exception error frame-graph, depth-texture, stencil, validation
FrameGraphSSAO2Task " ": sourceTexture, depthTexture…
exception error babylonjs, frame-graph, post-process, missing-input
Initial color gradient values not found in context.
exception error node-particle-system, conversion, internal-state
Error parsing declarations
exception error gltf, khr-interactivity, parser, unsupported-operation
At least one mesh is needed to create the nav mesh.
validation error navigation, recast, navmesh, validation, babylonjs
Cannot compare and
exception error babylonjs, flow-graph, comparison, type-mismatch
Connect failed
exception error audio, webaudio, babylonjs, initialization-order
Unexpected end of file after HIERARCHY
exception error bvh, parser, mocap, truncated-file
Invalid JSON from string. Spritesheet managed with constant…
exception error json, spritesheet, parsing
Deleting persistent anchors is not supported in this…
exception error webxr, browser-support, anchors, feature-detection
Unable to save your
exception error network, fetch, snippet-server, browser
Missing codebook in SOG version 2 scales data.
exception critical sog, gaussian-splatting, codebook, metadata, asset-validation
EditableInPropertyPage: decorator metadata is unavailable…
exception error decorators, module-load-order, polyfill
HDR prefiltering is not available in WebGL 1., you can use…
exception error webgl1, hdr, prefiltering, engine-capability, pbr
Property " " of object " " is readonly.
exception error instrumentation, property-descriptor, readonly, frozen-object
_releaseTexture: Can't find the texture in the pool
exception error smart-filters, render-target-pool, texture-lifecycle, internal-state
The
validation error geometry, vertex-data, validation, merge
Failed to define new function
exception error instrumentation, defineproperty, proxy, function-interception
FrameGraphIblShadowsVoxelizationTask
exception error babylonjs, frame-graph, ibl-shadows, texture, gpu-resources
Cannot get NaN of
exception error babylonjs, flow-graph, isnan, type-mismatch
`No serializer was provided for a block of type
exception error smart-filters, serialization, block-registry, custom-blocks
Could not deserialize the following block definitions
exception error smart-filters, deserialization, block-registry, version-skew
Invalid Space Warp framebuffer
exception error webgl, webxr, multiview, space-warp
There is no NavMesh generated.
exception error navigation, navmesh, crowd, initialization-order, recast
FRAGMENT SHADER
exception error webgl, glsl, shader-compilation
FrameGraphClearTextureTask
validation error babylonjs, framegraph, msaa, texture, validation
FrameGraphSSRTask " ": sourceTexture, normalTexture…
exception error babylonjs, frame-graph, ssr, missing-input
Persistent anchor restoration was interrupted before…
exception error webxr, anchors, race-condition, lifecycle
Failed to delete transient function
exception error instrumentation, reflection, dispose, object-integrity
GPU Particle System is not supported.
exception error webgpu, particles, browser-compatibility
Buffer data is not available
exception error gltf, export, buffer, serialization
deflate: distance out of range
exception error deflate, back-reference, corrupt-data, zlib
SmartAssetSerializer: Invalid asset map — expected an…
validation error serialization, schema-validation, smart-assets, deserialization
GaussianSplattingStream: streaming part was not reserved.
exception error splat, streaming, lifecycle, invariant
Invalid table entry
exception error exr, huf-decompression, corrupt-data, texture-loading
The ComputeShaderParticleSystem class is not available!…
exception error gpu-particles, webgpu, missing-import, side-effect-module
Failed to restore original function
exception error instrumentation, dispose, restore, frozen-object, function-interception
There is no navMesh generated.
exception error navigation, navmesh, debug, initialization-order, recast
Initial size gradient values not found in context.
exception error node-particle-system, conversion, size-gradient
Could not deserialize input block, unknown input type
exception error serialization, deserialization, schema-validation-failed
Cannot create GPU MSAA texture because underlying GPU…
exception error webgpu, texture, msaa, initialization-order
No valid mesh was provided for mesh or convex hull shape…
exception error physics, mesh, physics-aggregate, validation
No volume subnode
exception error audio, webaudio, volume, lifecycle
zlib: output length mismatch
exception error zlib, length-mismatch, fbx, corrupt-data
SmartAssetManager: Key
exception error smart-assets, asset-loading, unregistered-key, babylon
FrameGraphVolumetricLightingBlendVolumeTask
exception error babylonjs, frame-graph, volumetric-lighting, missing-input
Dynamic viewport scaling must be used during an active XR…
exception error webxr, xr-frame-loop, timing
deflate: expected byte alignment
exception error deflate, alignment, bit-reader, corrupt-data
Cannot transform value
exception error flow-graph, type-error, math
Unable to create Occlusion Query
exception error webgl, occlusion-query, context-loss
Unsupported stencil OpFail mode
exception error babylonjs, stencil, native-engine, invalid-enum
useCurveEditor must be used within a CurveEditorProvider
exception error react, context-provider, hooks
FrameGraphBloomMergeTask
exception error babylonjs, frame-graph, depth-of-field, missing-texture, configuration
"Const line not found"
exception error shader, parsing, glsl, build-tools
Freezing active meshes was cancelled
exception error babylonjs, scene, rendering, performance
Can not fract a quaternion
exception error babylonjs, quaternion, unsupported-operation, internal-api
Draco codec module is not available
exception error draco, wasm, compression, missing-dependency
GPU particles cannot work without a full Engine. ThinEngine…
exception error gpu-particles, engine-capability, webgl2
reserveStreamingPart: shTextureCount
validation error gaussian-splatting, validation, streaming
BufferView not found in BufferManager.
exception error gltf, buffer, state, export
: Direction or Distance properties are not allowed on…
exception error gltf, audio, validation, extensions
Invalid JSON Format. Check the frame values and make sure…
exception error sprites, atlas, json, parsing, format
deflate: invalid code length symbol
exception error deflate, dynamic-huffman, corrupt-data, fbx
SmartAssetManager: Unknown manager state.
exception critical smart-assets, state-corruption, internal-state, babylon
Unable to unwrap data while parsing OBJ data.
exception error obj, parsing, mesh-data, error-chaining
`Consts must have a name
exception error shader, parsing, glsl, naming
Could not optimize blockType
exception error optimization, glsl, texture-sampling, unsupported-pattern
Missing arrays in SOG scales data.
exception critical sog, gaussian-splatting, metadata, quantization, asset-validation
deflate: invalid huffman code lengths
exception error deflate, huffman, corrupt-data, validation
Error while creating the CSG:
exception error csg, geometry, manifold
Invalid FBX array byte length for
exception error fbx, binary-parsing, corrupt-data, loaders
Persistent anchor enumeration is not supported in this…
exception error webxr, anchors, persistence, feature-detection
Invalid FBX node end offset
exception error fbx, binary, corrupt, offset, record-layout
Restoring persistent anchors is not supported in this…
exception error webxr, anchors, persistence, feature-detection
Dynamic viewport scaling requires an initialized XR…
exception error webxr, reference-space, initialization-order
No particle systems were produced by the node particle…
exception error particles, node-material, babylonjs
No PBR material implementation loaded
exception error gltf, pbr, materials, module-registration, tree-shaking
computeDispatchIndirect: This engine does not support…
exception error webgpu, compute-shaders, indirect-dispatch, engine-capability
Could not find a blockType
exception error smart-filters, serialization, validation, custom-blocks
Loading textures from IInternalTextureLoader not yet…
exception error native, texture-loading, not-implemented
Path is invalid
exception error gltf, khr-interactivity, json-pointer, runtime-limits
TrailMesh: generator not found with ID
exception error serialization, scene-loading, trailmesh, missing-reference
Unsupported attribute type
exception error babylonjs, vertex-buffer, native-engine, unsupported-type
deflate: invalid huffman code
exception error deflate, huffman, corrupt-data, fbx
Expected identifier for node name, got
exception error fbx, parser, ascii, syntax-error, malformed-file
XRCompositionLayer. is not supported by this XR runtime.
exception error webxr, feature-detection, runtime-support
Property " " of object " " is not configurable.
exception error instrumentation, property-descriptor, frozen-object, function-interception
updateWrappedWebGLTexture: target InternalTexture was not…
exception error webgl, texture-wrapping, context-restore, validation