ErrLookup › stride3d/stride

stride3d/stride

Stride (formerly Xenko), a free and open-source cross-platform C# game engine. · C# · 6,057 source files

Analyzed at 96fad776d2 on 2026-09-14. 1716 documented errors.

Code / MessageTypeSeverityTags
Can't process argument
validation error shader-compilation, spirv, tessellation, not-implemented, code-generation
Legacy (pre-4.2) ServiceWire complex-type serialize is not…
exception error servicewire, binaryformatter, serialization, legacy-compatibility, not-supported
[ . ] must be in
exception error csharp, invalid-enum-value, templates, validation
An error occurred while adding an item to the node, see the…
exception error dotnet, stride, quantum, collection, wrapped-exception
A part named 'PART_TrimmedText' must be present in the…
exception error wpf, control-template, template-parts
Execution mode primitive is missing for first parameter of…
validation error shader-compilation, spirv, geometry-shader, missing-modifier
The type of second parameter of the handler
exception error
Vulkan: Dynamic rendering and synchronization2 are not…
exception critical vulkan, graphics, gpu-capability, initialization
The base is unset for the current node.
exception error dotnet, stride, quantum, assets
Unable to resolve intrinsic Load for type
exception error shader, sdsl, intrinsic-resolution, type-mismatch
RoutingSerializer expected in the chain of serializers
exception error csharp, invalidoperationexception, yaml, serialization, internal
string.Join(Environment.NewLine…
exception error shader, compilation-failed, compiler-diagnostics
An error occurred while updating the value of the node, see…
exception error dotnet, stride, quantum, property-setter, wrapped-exception
Constant has no result id
exception critical spirv, constant, internal-invariant, metadata
(bytecode [ ])
exception error vulkan, pipeline-state, shader-bytecode, recreation
Unsupported float width
exception error spirv, shader-parsing, unsupported-value, not-implemented
Cannot simplify constant of type
exception error shader-compiler, unsupported-type, spirv
InitializeContentEntity has already been invoked.
exception error invalid-state, constructor, gizmo, double-initialization
Unable to add a child to a GraphNode that has been sealed
exception error
Data chunk is not loaded.
exception error graphics, texture, content-pipeline, streaming
Second parameter of geometry shader must be a…
validation error shader-compilation, spirv, geometry-shader, type-mismatch, signature
Unable to find the graph corresponding to the base part
exception error dotnet, stride, assets, quantum
The type of the retrieved node content does not match the…
exception error
AlphaLoadMode. not supported for the Stride image format…
exception error graphics, image-loading, alpha-premultiply, not-supported
ServiceWire handshake payload is missing member
exception error servicewire, nrbf, deserialization, handshake, protocol-mismatch
Unsupported format when converting vertex element
exception error csharp, graphics, vertex-format, not-implemented
System-value Semantic not implemented
validation error spirv, shader-compilation, not-implemented, system-value
The StrideAssetsViewModel class can be instanced only once.
exception critical singleton, invalid-state-transition, wpf, initialization
This multi converter must be invoked with at least two…
exception error wpf, xaml, multibinding, argument-count
Unsupported type for storage buffer alignment
exception error spirv, layout, std430, unsupported-type
Vulkan: only simple BorderColor are supported
exception error vulkan, sampler, border-color, unsupported
A GraphNode cannot have children when its content hold a…
exception error
Could not find type [ ] in project [ ]
exception error debugger, type-resolution, stride
The target version is lower or equal to the start version.
exception error argument-validation, versioning, asset-upgrade, constructor
Operation 'Seek' is not supported
exception error csharp, stream, lz4, seek
Unable to process the given log message.
exception error debugger, logging, serialization, invalid-state
Cannot add a reference for an object already released…
exception error csharp, reference-counting, object-lifetime, invalid-operation
Container's value is null
exception error null-reference, graph-node, invalid-state, stride-quantum
Image format not supported
exception error csharp, stride, graphics, image-loading, unsupported-format
While scanning an anchor or alias, did not find expected…
exception error yaml, parser, scanner, anchors
[ ] cannot be null in
exception error csharp, null-argument, templates, validation
Unable to find the base
exception error dotnet, stride, assets, quantum
Unsupported shader stage
exception error shader-compilation, dxil, unsupported-enum-value
Can't process constant
exception error spirv, constant, generics, invalid-state
ArgumentNullException: heightStickArray
exception error physics, heightfield, null-argument
destination length does not match the amount of indices…
exception error csharp, graphics, index-buffer, span-length
Attribute is not supported
exception error shader-parsing, sdsl, attributes
Hull OutputPatch can only be used in once place (constant…
validation error spirv, tessellation, shader-compilation, invariant-violation
name
exception error animation, argument-validation, csharp
The DisabledCommand cannot be executed.
exception warning csharp, command, invalid-state
entity must contain a non-null asset entity.
exception error null-argument, wpf, viewmodel, stride-editor
Multiple services match the given type.
exception error dotnet, dependency-injection, ambiguous
arrayIndex is greater than or equal to array.Length
exception error collections, argument-validation, array-copy
Can't OpLoad with cbuffer
exception error spirv, shader-compilation, cbuffer
No handler was previously registered for this dependency…
exception error wpf, invalid-operation, state
The alignment must be a positive power of 2.
exception error csharp, memory, alignment, argument-validation
This scene's parent is not the expected value.
exception error scene-graph, invalid-state, stride
Unable to attach camera
exception error graphics, camera, slot-conflict
Invalid context for current game.
exception error game-engine, initialization, invalid-state
Skeleton nodes are not sorted
exception error physics, skeleton, invariant
is not a numeric type
exception error wpf, valueconverter, numeric, type-mismatch
Unexpected end of buffer
validation error graphics, textures, buffer-overflow, dds
This view model has already been disposed.
exception error dotnet, mvvm, disposed, viewmodel
Unable to find shader
exception error shader, file-not-found, shader-source
Value cannot be null. (Parameter 'e')
exception error
A dependency object must be attached in order to register a…
exception error wpf, invalid-operation, lifecycle
: Could not create spirv context
exception critical native-interop, spirv, initialization-failed
' ' failed to create instance of type ' ', see inner…
exception error yaml, serialization, reflection, instantiation
Shader could not be compiled
exception error shader, compilation-failed, shader-loader
Unable to find the non-value type key in the dictionary of…
exception error clone, dictionary, collection, state
Seek failed: MediaCodecScheduler is null
exception error video, media-playback, invalid-state
Type [ ] is not a primitive
exception error reflection, constructor, nullable, csharp
PerView VoxelizerStorer layout differs between different…
exception error stride, voxels, rendering, layout-mismatch
ViewSlice.MipBand is not supported for render targets
exception error vulkan, graphics, texture-view, render-target, mipmap
Trying to serialize a Texture without CPU info.
exception error graphics, texture, serialization
Unable to decode asset part reference
validation error yaml, guid, deserialization, assets
Unknown base type
validation error argument, enum-mapping, intrinsics, shader-parsing
value
exception error argument-out-of-range, rendering, stride, property-setter
Cannot parse constant expression from
exception error spirv, shader-parsing, not-implemented, constant-expression
Shader could not be loaded
exception error shader, file-read-failed, shader-loader
Unsupported symbol type
exception error shader-compilation, sdsl, reflection
Vulkan: bytecode is expected to be the same for all stages
exception error vulkan, shader, bytecode, invariant
No upgrader for asset type
exception error versioning, asset-upgrade, missing-upgrader, validation
Shouldn't call VisitCollection() to visit a set
exception error reflection, visitor-pattern, argument-exception
The specified DefaultCharacter is not part of this font.
exception error fonts, assets, validation
The value must be a non-null string when type is…
validation error path, argument, quantum
PropertyName must be set.
exception error wpf, behavior, configuration, argument
The destination array must be of same length or larger…
exception error physics, argument-out-of-range, buffers
The given item does not validate the collection constraint.
exception error csharp, stride-core, collections, validation
This entity is another entity's child. Detach it before…
exception error entity, scene-graph, invalid-state
Unsupported geometry stream output kind
validation error shader-compilation, spirv, geometry-shader, unsupported-value, enum
The list must implements INotifyCollectionChanged
exception error wpf, argument-validation, observable-collection
The Media Codec has not been initialized for a media
exception error android, mediacodec, video-decoding, initialization
The provided path is not a valid path name.
validation error dotnet, paths, validation, cli
Can not set more than one button at a time
exception error input, gamepad, simulated, flags-argument
Could not find parent serializer for type…
exception error csharp, serialization, stride
Image size is different than expected.
exception error graphics, image-loading, data-corruption, size-mismatch
Invalid ' ' TemplatePart type. ' ' expected.
exception error wpf, template, type-mismatch
Could not find project associated to asset
exception error csharp, stride-editor, roslyn, project-loading
Could not restore (needed to regenerate shader code). Check…
exception error nuget, package-restore, shader-codegen, stride-cli, dependency-resolution