stride3d/stride
Documented errors, page 2 of 18. Back to stride3d/stride
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Failed to initialize FreeType library | exception | error | native, freetype, fonts, initialization |
| OpenXR error! Current implementation doesn't support… | exception | critical | openxr, vr, directx11, unsupported-platform |
| Shader compositions can only be indexed with a constant | exception | error | shader, sdsl, composition, constant-indexing |
| Update requested without a Launcher Window. Cannot continue! | exception | error | wpf, updater, null-reference, window-lifecycle |
| The specified COM pointer type is not supported. | exception | warning | graphics, direct3d, com, debugging |
| Invalid 'source' IEnumerable. | exception | error | csharp, ienumerable, argumentexception |
| Symbol could not be imported because it was not found in… | exception | error | shader-parsing, symbol-resolution, internal-error |
| An error occurred while removing an item to the node, see… | exception | error | dotnet, stride, quantum, collection, removal, wrapped-exception |
| InterfaceProcessor: Found both a pixel and a compute shader | exception | error | spirv, shader-compilation, conflicting-stages |
| Intrinsic : Can't resolve parameter of type | exception | error | sdsl, shaders, intrinsics, type-resolution |
| params of strings is not yet implemented | exception | error | spirv, parsing, literal-string, variadic |
| the Mass of a Rigidbody cannot be negative. | exception | error | physics, rigidbody, csharp |
| The passthrough mode needs to be enabled at device creation | exception | error | openxr, vr, passthrough, invalid-operation |
| Tried to compile a dynamic sprite font with compiler for… | exception | error | fonts, assets, type-mismatch |
| Unsupported Depth Format | exception | error | graphics, direct3d11, depth-stencil, unsupported-format, texture-creation |
| Unsupported parameter modifier | exception | error | shader-parsing, sdsl, unsupported-keyword |
| Vulkan: no memory type satisfies the AHardwareBuffer… | exception | error | vulkan, android, memory-allocation, hardware-buffer |
| Could not locate or load native library | exception | critical | native-library, dll-not-found, pinvoke, loading |
| Data chunk is missing or has invalid size. | exception | error | content-pipeline, textures, serialization, stride |
| No graphics+compute queue family | exception | critical | vulkan, gpu, device-initialization |
| index cannot be empty. | validation | error | |
| Resource ' ' has slot in but slot was expected (from SDSL… | exception | error | shaders, compilation, resource-binding, slot-mismatch, direct3d |
| Unsupported geometry input execution mode | validation | error | shader-compilation, spirv, geometry-shader, unsupported-value, enum |
| One of the asset does not match the directory hierarchy. | exception | error | assets, directory-hierarchy, clipboard, validation |
| objectValue type does not match objectType | exception | error | argument-validation, type-mismatch, quantum |
| The type doesn't have an assembly-qualified name | exception | error | csharp, stride-core, reflection, generics |
| This operation can only be executed on a selection of… | exception | error | wpf, ui-editor, invalid-selection, invalidoperationexception |
| An ObjectNode value cannot be modified after it has been… | exception | error | |
| Can't serialize a back as a | exception | error | serialization, rendering, textures |
| Invalid state when computing tetrahedron | exception | error | lightprobes, tetrahedralization, invalid-state, geometry |
| InvalidOperationException | exception | error | csharp, invalid-operation, stride-editor, event-handling |
| The value of this converter must be convertible to a double. | exception | error | wpf, valueconverter, size, double-conversion |
| Unexpected error on Present | exception | critical | graphics, direct3d, swapchain, device-lost |
| An ObjectNode cannot contain an ObjectReference | validation | error | csharp, quantum, node-graph, constructor |
| Cannot use a different context between Load and Draw | exception | error | rendering, lifecycle, context |
| The method execution path is not within a DrawCore operation | exception | error | rendering, lifecycle, gpu-resources |
| Use of undeclared stream variable | exception | error | shader, sdsl, streams, undeclared-identifier |
| The collision object has been destroyed. | exception | error | physics, game-engine, stride, stale-reference |
| Cannot find constant instruction for id | exception | error | spirv, constant, lookup, not-found |
| Binding describes an array larger than dataOuter | exception | error | csharp, graphics, vertex-buffer, argument-validation |
| Could not find executable to start assembly | exception | error | file-not-found, loader, deployment |
| Missing forward lighting render feature | exception | error | missing-dependency, forward-lighting, shadow-map, stride |
| No service matches the given type. | exception | error | dotnet, dependency-injection, missing-service |
| The given container does not match the expected type. | exception | error | csharp, invalidoperationexception, yaml, serialization, type-mismatch |
| Value cannot be null. (Parameter 'property') | exception | error | wpf, argument-null, dependency-property |
| A reference can only be constructed with the method… | exception | error | internal-invariant, quantum, misuse-of-api |
| This method can only be called during step | exception | error | rendering, materials, invalid-state |
| Destination array is of incorrect type. | exception | error | csharp, stride-core, collections, type-safety |
| Shader Resource Views for Depth-Stencil Textures are not… | exception | error | direct3d11, depth-stencil, shader-resource, graphics-profile |
| The memory pointer is invalid. Memory must have been… | exception | error | argument-exception, native-memory, alignment, object-collector |
| This scene already has a Parent. Detach it first. | exception | error | scene, parenting, stride |
| Unsupported context dependent number with type | exception | error | spirv, type-system, not-implemented, shader-compilation |
| An IObjectNode was expected when processing the path | exception | error | dotnet, stride, yaml, quantum |
| Input device with Id | exception | error | input, csharp, duplicate-key, device-registration |
| The type of collection does not have a parameterless… | exception | error | csharp, invalidoperationexception, yaml, serialization, reflection |
| The upgrader has a target version higher that the current… | exception | error | versioning, asset-upgrade, argument-validation, registration |
| Aynchronous lock can only be acquired from a micro-thread… | exception | error | csharp, concurrency, microthreads |
| ArgumentOutOfRangeException | exception | error | collection-changed, switch-default, wpf, visual-scripting, argument-out-of-range |
| Cannot create a swapchain: Vulkan surface extensions are… | exception | error | vulkan, surface, headless, swapchain |
| : could not create compiler | exception | error | spirv-cross, native-interop, shader-compilation, backend |
| InterfaceProcessor: At least a pixel or compute shader is… | exception | error | spirv, shader-compilation, missing-entry-point |
| NotSupportedException | exception | error | csharp, unsupported-operation, observable-collection, stride-editor |
| While scanning a plain scalar, find unexpected ':'. | exception | error | yaml, scanner, plain-scalar, flow-context |
| Failed to create instance of type | exception | error | yaml, serialization, factory, reflection |
| Operator ' ' is not supported on matrix types | exception | error | spirv, shader-compiler, matrix, operator |
| Unsupported DXGI Format | exception | error | graphics, textures, pixel-format, stride |
| Asset of type should be updated from version to , but no… | exception | error | assets, migration, versioning |
| Could not locate native library | exception | error | native-interop, file-not-found, nuget, deployment |
| Can only change SelectedItems collection in multiple… | exception | error | wpf, treeview, selection-mode, invalid-state |
| Shader could not be found | exception | error | shader, file-not-found, shader-loader |
| is not a descendant of UIElement. | exception | error | |
| Vulkan: no memory type satisfies the IOSurface… | exception | error | vulkan, macos, memory-allocation, iosurface |
| BringItemToView cannot be used when the tree view is… | exception | error | wpf, treeview, virtualization |
| BuildInheritanceListWithoutSelf: OpMixinInheritSDSL… | exception | error | spirv, inheritance, mixin, missing-reference |
| Cannot call PostProcess on voxel texture with unknown… | exception | error | voxels, invalid-enum-value, internal-invariant |
| Multiple identifiable objects with the same id | exception | error | duplicate-id, deserialization, yaml, references |
| Required extension is not available | exception | error | vulkan, graphics, missing-extension, initialization |
| An unknown EffectParameterType was found. | exception | error | shaders, compilation, reflection, not-implemented, direct3d |
| Exception of type 'System.NotImplementedException' was… | exception | error | shader-parsing, lexer, literals, internal-invariant |
| Missing mesh render feature | exception | error | missing-dependency, render-feature, light-shafts, stride |
| Quality should be between | exception | error | argument-out-of-range, quality, antialiasing |
| Stack should end up with result. | exception | error | animation, stack, invalid-state, blending |
| Shader ' ' was loaded without a source hash (missing… | exception | error | shader-cache, missing-metadata, spirv |
| Stream ' ' is expected as a vertex shader input and is… | exception | error | spirv, shader-compilation, vertex-input, missing-semantic |
| The given type does not match the given object. | exception | error | |
| A Gear constraint always needs two rigidbodies to be… | exception | error | physics, constraints, null-argument |
| Could not acquire swapchain image | exception | error | vulkan, swapchain, present, resize |
| Could not parse a valid version from | exception | error | versioning, parsing, build |
| Error at | exception | error | preprocessor, directive, include |
| Multisample is only supported for 2D RenderTarget Textures | exception | error | graphics, vulkan, msaa, texture |
| Type not supported in SPIR-V | exception | error | spirv, literals, unsupported-type, shader-compilation |
| Unsupported conversion op | exception | error | spirv, constant-folding, conversion, not-supported |
| Animation 2 is not set | exception | error | stride, animation, script |
| A dependency object must be attached in order to unregister… | exception | error | wpf, invalid-operation, lifecycle |
| AHardwareBuffer import requires… | exception | error | vulkan, android, hardware-buffer, extension-missing |
| Cannot enable tracking when this instance is disposed | exception | error | csharp, invalidoperationexception, disposed-object, asset-tracking |
| The offset of the is not a multiple of 4 bytes | exception | error | graphics, vertex-declaration, alignment, offset |
| reader | exception | error | yaml, null-argument, deserialization |
| Reset is not supported on the tag collection. | exception | error | assets, tags, collection-reset, inotifycollectionchanged |
| The given type does have a public parameterless constructor. | exception | error | csharp, stride-core, serialization, constructor |