stride3d/stride
Documented errors, page 3 of 18. Back to stride3d/stride
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| None of the graphics profiles | exception | error | graphics, gpu, directx, hardware-compatibility |
| Texture Array is not supported for Texture3D | exception | error | vulkan, graphics, texture3d, texture-array, volume-texture |
| Type [ ] is not supported as a modifiable collection | exception | error | reflection, collection, unsupported-type, csharp |
| Unexpected null GraphicsDevice | exception | error | graphics, null-reference, device-creation |
| Generic argument ( ) for could not be resolved during mix… | exception | error | spirv, generics, mix-phase, unresolved-expression |
| No composition was supplied for | exception | error | shaders, sdsl, composition, mixin |
| Unable to extract asset reference from object | exception | error | yaml, serialization, proxy, asset-reference |
| Unable to set the node value, the collection is unsupported | exception | error | csharp, quantum, collections, not-supported |
| Unsupported mul operand types | exception | error | shader, spirv, sdsl, matrix, type-mismatch |
| Attempt was made to create a physics constraint, but one of… | exception | error | physics, constraints, initialization-order |
| Cannot find an identifier matching the index in the base… | exception | error | |
| Could not restore NuGet packages for | exception | error | nuget, restore, package-resolution |
| Property path parse error: could not find binding info for… | validation | error | property-path, binding, animation |
| Destination array cannot be null. | exception | error | csharp, stride-core, collections, null-reference |
| form | exception | error | winforms, render-loop, null-argument |
| Only SDL is supported for the time being on Linux | exception | error | vulkan, linux, unsupported-platform, swapchain |
| Output texture format | exception | error | format-mismatch, rendering, stride, texture |
| doesn't meet the condition. | exception | error | argument-validation, contract-check, precondition-failed |
| The asset directory cannot be null before deleting an asset. | exception | error | assets, null-reference, delete-operation, internal-state |
| The values of this converter must be convertible to a… | exception | error | wpf, multibinding, type-conversion, double |
| This tool requires a build path. | validation | error | type-mismatch, object-reference, target-node |
| Unsupported AlignmentRules value | exception | error | spirv, layout, unsupported-value, cbuffer |
| Cannot serialize an object of type | exception | error | serialization, proxy, identifiable, type-mismatch |
| Missing content storage. | exception | error | streaming, textures, content |
| The order of the Asset.Id property must be lower than the… | exception | error | csharp, invalidoperationexception, serialization, static-constructor |
| Cannot add an asset with an empty Id | validation | error | assets, validation, argument-exception |
| obj is not the same type as this instance. | validation | error | csharp, argument, type-mismatch, comparable |
| bytecode | exception | error | argument-null, effect, bytecode, shaders |
| Cannot release an object that doesn't have active… | exception | error | reference-counting, lifetime, double-dispose, stride |
| Failed to parse SpriteStudio cell textures. | exception | error | asset-compiler, spritesheet, xml |
| No Voxel Volume Component selected for voxel light. | exception | error | stride, voxels, light, null-reference, missing-component |
| Render Stages required for voxelization, only | exception | error | stride, voxels, render-stages, configuration |
| The length and stride of destination does not match the… | exception | error | graphics, vertex-buffer, argument-validation, stride |
| Unable to find compiled shaders | exception | critical | shaders, cache-miss, deployment, runtime |
| Unsupported ternary operand types: condition= | exception | error | shader, sdsl, type-inference, ternary |
| Width must not be infinite when virtualizing vertically. | exception | error | wpf, layout, virtualization, measure |
| A transaction failed to be created. | exception | error | transaction, invariant, undo, viewmodel |
| Couldn't find type 'Stride.Core.NativeLibraryHelper' in | exception | error | reflection, type-not-found, version-mismatch |
| spirv_to_dxil_pipeline failed; SPIR-V dumped to | exception | critical | shader-compilation, dxil, spirv, native-interop |
| does not match element size ( != ) | exception | error | csharp, graphics, vertex-buffer, size-mismatch |
| Value cannot be null. (Parameter 'element') | exception | error | |
| Data chunk has invalid size. | exception | error | streaming, textures, corruption |
| Expecting a Buffer supporting UAV | exception | error | direct3d12, graphics, uav, buffer |
| Invald ContentStorageHeader version. | exception | error | serialization, versioning, file-format |
| The object is not an IEnumerable | exception | error | argument-validation, ienumerable, quantum |
| No renderer found for element | exception | error | |
| ObjectId value doesn't match expected size. | exception | error | hash, argument-length |
| text | exception | error | csharp, graphics, ui, null-check |
| Don't know button: | exception | error | openxr, vr, input, invalid-enum |
| Failed to get ObjectDescriptor for type | exception | error | reflection, duplicate-member, serialization, csharp |
| Failed to get Vertex BufferData for entity | exception | error | assets, models, build-pipeline |
| output | exception | error | rendering, msaa, null-argument, stride |
| The list must implements INotifyPropertyChanged | exception | error | wpf, collections, inotifypropertychanged, argument |
| type is not supported. | exception | error | physics, heightmap, unsupported-type |
| Unsupported base type | exception | error | shader, spirv, compiler, unsupported-type |
| DeviceWindowHandle cannot be null | exception | error | graphics, direct3d, swapchain, window-handle |
| Invalid Shader stage specified in the Effect bytecode. | exception | error | direct3d12, pipeline-state, shader |
| Offsets are only supported for Textures declared with | exception | error | graphics, buffer, argument-validation, usage |
| Required Vulkan extension | exception | critical | vulkan, swapchain, device-extension, initialization |
| Struct not found in shader | exception | error | shader, sdsl, compilation, type-not-found |
| The given id cannot be found in the root parts of this… | validation | error | ui, assets, guid, argument-validation |
| The index must be an int. | exception | error | reflection, argument, type-mismatch, csharp |
| The type of dictionary does not have a parameterless… | exception | error | csharp, invalidoperationexception, yaml, serialization, reflection |
| The type [ ] cannot be only be used for clone serialization | exception | error | |
| An item has been added to a collection that does not have a… | exception | error | stride, quantum, assets, collections, events |
| AVAssetReader.StartReading (audio) failed | exception | error | audio, avfoundation, ios, macos, streaming |
| Capacity must be a power of two | exception | error | csharp, stride-core, collections, argument-validation |
| Could not find cbuffer member link info for | exception | error | shaders, sdsl, spirv, compiler-pipeline |
| OculusOvr.GetError() | exception | error | vr, oculus, native-interop, initialization |
| Value must be null for action != (MemberActionType.SetValue… | exception | error | argument-validation, reflection, csharp |
| ConvertBack is not supported with this ValueConverter. | exception | error | wpf, valueconverter, notsupported, binding |
| Failed to initialize the audio native layer. | exception | critical | audio, native, initialization, environment |
| indexCountArg must be >= 0 | exception | error | graphics, argument-out-of-range, index-buffer |
| While parsing a quoted scalar, did not find expected… | exception | error | yaml, scanner, escape-sequence, parsing |
| Window context [ ] not supported while creating SwapChain | exception | error | direct3d, uwp, swapchain, graphics, stride |
| Not enough generic parameters specified when instantiating | exception | error | spirv, generics, missing-argument |
| The associated slider must have a Track child named… | exception | error | wpf, template, slider, behavior |
| Unable to retrieve the game-side node | exception | error | game-side, node-linking, synchronization, propagation |
| parameters should be greater than or equal to 2. | exception | error | csharp, argument-validation, physics, heightfield |
| The node does not contain enumerable references. | exception | error | csharp, quantum, node-graph, invalid-operation |
| Unable to find a parent Selector to the associated… | exception | error | wpf, panel, selector, navigation |
| Begin must be called before functionName | exception | error | graphics, rendering, invalid-state, spritebatch |
| Could not find serializer for type | exception | error | serialization, extension-method, missing-serializer, stride |
| Internal error: Can not activate edit text, another edit… | exception | error | android, ui, focus, edittext |
| out parameter is not a l-value, got | exception | error | shader, spirv, sdsl, atomics, lvalue |
| Can't find method group info for | exception | error | shader, sdsl, method-group, internal-state |
| destination length does not match the amount of vertices… | exception | error | csharp, graphics, vertex-buffer, span-length |
| Multisample is only supported for 2D Textures | exception | error | vulkan, graphics, multisampling, texture, msaa |
| The decimalPlaces should be greater or equal to zero. | exception | error | invalid-argument-value, csharp, attributes |
| The rendered character is too big for the cache texture | exception | error | fonts, atlas, texture-size, capacity |
| Unsupported composite type | exception | error | spirv, shader-compilation, unsupported-type |
| "videoTexture" was not deallocated properly before trying… | exception | error | lifecycle, resource-leak, video, invalid-state-transition |
| ArgumentNullException: value | exception | error | null-reference, wpf, asset-editor, argument-validation |
| index | exception | error | csharp, collections, copyto, argument |
| NextUpdate cannot be called out of the micro-thread context. | exception | error | physics, concurrency, micro-thread |
| SDL GameController already opened | exception | error | input, sdl, gamepad, duplicate-device |
| Unsupported OpSpecConstantOp inner op | exception | error | spirv, shader-parsing, unsupported-operation, not-implemented |
| Can't find a type with alias | exception | error | serialization, datacontract, reflection |
| Could not load shader | exception | error | shader, compilation, not-found, spirv |
| Could not translate code | exception | error | spirv-cross, marshaling, native-interop, null |