Unity-Technologies/UnityCsReference
Documented errors, page 5 of 7. Back to Unity-Technologies/UnityCsReference
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Invalid minSize | exception | error | window-size, validation, nan, infinity, unity-editor |
| list | validation | error | animation, argument-null, editor, timeline, csharp |
| PlayerSettings.storeLargeTile140 is deprecated. Use… | exception | error | unity, uwp, wsa, deprecation, player-settings, visual-assets |
| IRenderPipelineGraphicsSettings is not assignable from… | exception | error | graphics-settings, type-validation, render-pipeline, argument |
| Could not find editor resource | exception | error | csharp, unity-editor, resources, file-not-found, packages |
| Missing dict entry delimiter ':' at | exception | error | json, parse, malformed-input, schema, asset-store, unity |
| no duplication of scenes is allowed | exception | error | lightmapping, gi, multi-scene, validation, duplicate, unity |
| Only call RefreshCustomRowHeights if you have overridden… | exception | error | unity, treeview, custom-row-height, invalid-operation, override |
| Invalid EvalDataParcel. Could not find type | exception | error | unity, editor, macros, reflection, type-resolution, assembly-loading |
| PlayerSettings.storeLargeTile180 is deprecated. Use… | exception | error | unity, uwp, wsa, deprecation, player-settings, visual-assets |
| SwapColumn is only supported for columns next to each other… | exception | error | unity-editor, treeview, multicolumn, reorder |
| Cannot save as new prefab using the same path | validation | error | unity, prefab, editor, validation |
| Unexpected UnityEngine.Object type in Hierarchy | exception | error | unity-editor, hierarchy, drag-drop, type-check |
| Columns are not allowed to be null | exception | error | unity, lighting, editor, validation |
| Only call this method if you are using a MultiColumnHeader… | exception | error | unity, treeview, rowgui, multicolumnheader, not-supported |
| Recursive SetLivePropertyOverrides are not allowed. | exception | error | unity, editor, live-properties, recursion, serialized-object |
| Cannot apply added GameObject. GameObject | exception | error | prefab, unity, override, validation |
| A command with id already exists | exception | error | unity-editor, commands, argument-validation, duplicate-registration |
| Can't save a Prefab instance | exception | error | prefab, unity, asset, path |
| can only be created on the main thread | exception | error | script-updater, threading, main-thread, validation |
| Could not launch build | exception | error | launch, deployment, device, no-targets |
| UnpackPrefabInstance must be called with a Prefab instance. | validation | error | unity, prefab, argument-validation, editor |
| Build location for buildTarget | exception | error | build-player, build-location, validation |
| GameObject in gameObjects array is null | validation | error | gameobject, null-argument, editor-scripting, validation |
| Non-development build cannot allow code coverage. Either… | validation | error | unity, build-pipeline, build-options, code-coverage, development-build |
| Cannot apply added component. Component is null. | exception | error | prefab, validation, null-argument, added-component |
| Cannot select range when not in multi select mode. | exception | error | imgui, reorderable-list, multiselect, invalid-operation, unity-editor |
| container | validation | error | audio, editor, validation, null-check, argument-validation, audio-random-container |
| Invalid TreeViewState: it is null | exception | critical | unity, treeview, null-argument, construction, state |
| localStart has to be positive | validation | error | audio, editor, validation, argument-validation, preview, waveform |
| Non-development build cannot allow debugging. Either add… | validation | error | unity, build-pipeline, build-options, debugging, development-build |
| Size has to be larger than 1 | validation | error | audio, editor, validation, argument-validation, preview, waveform |
| Game object is part of a prefab | exception | error | prefab, add-to-prefab, persistent-asset, scene-instance |
| GameObject to save Prefab from must be a Prefab root | exception | error | prefab, unity, root, hierarchy |
| Input Prefab asset is not an asset object. Input asset | exception | error | unity, prefab, persistent-check, replace-instance |
| Invalid list: cannot be null | exception | error | unity, treeview, toggletreeview, null-argument, search |
| Text on buttons must be less than | validation | error | editor, dialog, validation, length-limit, localization |
| Cannot apply added GameObjects. GameObjects array is null. | exception | error | prefab, unity, null-argument, validation |
| GetInstallationForPath: Does not allow null editorPath | exception | error | unity-editor, code-editor, argument-validation, nullable |
| Invalid EvalDataParcel data for external code execution. | exception | error | unity, editor, macros, serialization, datacontract, external-code |
| prefabInstanceRoots | validation | error | prefab, argument-null, argument-validation, unity-editor |
| Unknown EditorPluginCPUArchitecture value | exception | error | plugin-importer, enum, cpu-architecture, editor, version-skew |
| EntityId was not found: | exception | error | unity, editor, project-browser, internal-api, key-not-found |
| Get GetSelectionOutlineIncludeExcludeList is obsolete, use… | exception | error | obsolete, api-migration, selection-outline, entity-id, unity-editor |
| templatePath | validation | error | unity, editor, script-template, argument-null |
| Couldn't find module for target | exception | error | unity, modules, device, platform-support |
| prefabInstances | exception | error | prefab, validation, null-argument |
| Use DrawOutline(EntityId[], EntityId[], Color, Color… | exception | error | obsolete, api-migration, selection-outline, entity-id, unity-editor |
| Don't know how to display value. | exception | error | unity, plugin-importer, imgui, inspector, not-implemented |
| prefabAssetRoot | validation | error | unity, prefab, null-reference, replace-instance |
| No GameObjects in array. | exception | error | prefab, unity, validation, empty-array |
| Unable to find entry for | exception | error | bee, script-updater, build, sync |
| ApplyPrefabAddedGameObjects requires that GameObjects share… | exception | error | unity-editor, prefab, asset-path, argument |
| bindings and curves must be of equal length | exception | error | animation, invalid-operation, editor, array-length, csharp |
| Build target is not supported. | exception | error | build-player, platform-support, module-manager, license |
| root | exception | error | unity-editor, ui-toolkit, null-check, argument |
| Can't save an immutable Prefab | exception | error | prefab, unity, immutable, package |
| Could not find any valid targets to launch on for | exception | error | launch, deployment, no-targets, build-pipeline |
| GameObject is already part of target prefab | exception | error | prefab, add-to-prefab, duplicate, idempotency |
| Object is a parentless root. | exception | error | prefab, unity, hierarchy, validation |
| Recursive EnableLivePropertyFeature are not allowed. | exception | error | unity, editor, live-properties, recursion, serialized-object |
| length has to be longer than zero | validation | error | audio, editor, validation, argument-validation, preview, waveform |
| Method . ( ) not found in assembly ! | exception | error | unity, editor, macros, reflection, method-resolution |
| renderPickingCallback | validation | error | picking, argument-validation, null-reference, unity-editor |
| The type must be serializable. | validation | error | unity, editor, serialization, deep-clone, argument-validation |
| Cannot build asset bundles while a build is in progress. | exception | error | unity, build-pipeline, asset-bundles, concurrent-build, build-lock |
| Could not locate assembly for | validation | error | il2cpp, library-search-path, install-corruption, deploy |
| expandedProjectWindowItems is deprecated. Use… | exception | error | unity, editor, deprecated, obsolete-api, project-window |
| FindItem failed: root item has not been created yet | exception | error | unity, treeview, invalid-operation, buildroot, finditem |
| Prefab not found at path | validation | error | unity, prefab, editor, asset-database, validation |
| prefabAsset | exception | error | prefab, argument-null, variant, guid |
| Cannot load. Path is correct but AssetDatabase cannot load… | exception | error | unity, render-pipeline, srp, assetdatabase-reload, timing |
| Cannot revert added component. Component is null. | exception | error | prefab, validation, null-argument, added-component |
| RefreshRows should set valid list of rows. | exception | critical | unity, treeview, buildrows, null-reference, datasource |
| Couldn't create device API for device | exception | error | unity, modules, device, not-found |
| Non-development build cannot allow auto-connecting the… | validation | error | unity, build-pipeline, build-options, profiler, development-build |
| plainGameObject | validation | error | prefab, argument-null, argument-validation, unity-editor |
| submeshIndex must be between 0 and | exception | error | gi, lightbaking, submesh, transmissive, validation, index, argument |
| GameObject is null. | validation | error | unity, prefab, argument-null, editor |
| Given path does not exist | exception | error | unity, prefab, path-validation, missing-directory |
| is not a GUID reference | exception | error | script-compilation, asmdef, validation, arguments |
| Invalid index for columnIndexForTreeFoldouts | exception | error | unity, treeview, argument-out-of-range, multicolumnheader, foldout |
| Must not be empty. | validation | error | audio, editor, validation, empty-check, argument-validation, audio-random-container |
| windowContent | exception | error | imgui, popup, argument-null, unity-editor |
| ApplyAddedGameObjects requires that GameObjects share the… | exception | error | prefab, unity, hierarchy, batch |
| Two consecutive assembly names found; last one | exception | error | config, restricted-apis, validation, parsing |
| Unhandled enum | exception | error | unity-editor, hierarchy, enum, drag-drop |
| Build target ' ' not supported | exception | error | build-pipeline, postprocess, module-manager, platform-support |
| Can't apply to a Model Prefab | exception | error | unity, prefab, model-prefab, immutable, apply |
| clip | validation | error | audio, editor, validation, null-check, argument-validation, preview, waveform |
| Must be greater than zero. | validation | error | audio, editor, validation, argument-validation, audio-random-container |
| No material targets provided | validation | error | unity, editor, material, shader, argument-validation |
| Can't apply to an immutable Prefab | exception | error | unity, prefab, immutable, apply |
| gameObjects | exception | error | prefab, argument-null, add-to-prefab |
| HierarchyProperty is deprecated. Use HierarchyIterator… | exception | error | obsolete, api-migration, hierarchy, not-implemented, unity-editor |
| Input row index: is invalid. Number of rows rects: … | exception | error | unity, treeview, custom-row-height, argument-out-of-range, rowrect |
| Array is invalid. | exception | error | prefab, unity, internal, validation |
| Non-Component type must use ObjectFactory.CreateInstance… | validation | error | unity, object-factory, component, validation |
| The MaterialProperty | exception | error | unity, editor, material, shadergui, type-mismatch |
| Unknown vertex format | exception | error | unity, editor, mesh, vertex-format, version-mismatch |