Unity-Technologies/UnityCsReference
Documented errors, page 2 of 7. Back to Unity-Technologies/UnityCsReference
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Cannot convert the GameObject when it has a missing script… | exception | error | prefab, missing-script, undo, interaction-mode, unity-editor |
| Cannot apply or revert object. Object is null. | exception | error | prefab, apply-revert, null-reference, unreachable |
| is not valid Semantic Version | exception | error | unity, script-compilation, semver, parsing, versioning |
| Invalid argument | exception | error | treeview, drag-and-drop, argument, editor-scripting, validation |
| Cannot replace the Prefab instance | exception | error | prefab, transform-type, rect-transform, argument-validation, unity-editor |
| Unsupported DependencyGraph version | exception | critical | unity, dependency-graph, editor, version-mismatch |
| Facebook support was removed in 2019.3 | exception | error | unity-editor, facebook, obsolete, not-implemented, removed-feature, version-migration |
| Build profile name is too long | exception | error | unity, buildprofile, filename, length-limit, utf8, argumentexception |
| No valid types in required type list | validation | error | csharp, unity-editor, object-field, selector, type-resolution |
| Cannot add source dependency on empty GUID. | validation | error | unity, csharp, asset-pipeline, scripted-importer, dependency-graph, guid, null-check |
| Mismatching Objects: Cannot apply SerializeReference field… | exception | error | prefab, serializereference, override, polymorphism |
| Config object with name | exception | error | editor, build-settings, config, duplicate, persistence |
| Key must be non-null, between 1 and 127 characters, and be… | validation | error | editor, dialog, validation, regex, prefs, registry |
| Replacing the root GameObject in a Prefab with a Prefab… | exception | error | prefab, prefab-stage, preview-scene, edit-prefab-contents, unity-editor |
| IL2CPP is not supported for this platform. | exception | error | il2cpp, platform, scripting-backend, notsupported, unity-editor |
| PrefabFamilyPopup is already open | exception | error | unity, editor-scripting, prefab, ui, popup, singleton, invalidoperationexception |
| Could not map typename 'GameManager' to type info… | validation | critical | build-pipeline, code-stripping, il2cpp, native-types, unity-internals, initialization |
| End of json while parsing while parsing string at | exception | error | json, parse, truncated-input, string-escape, asset-store, unity |
| Unity SDK nuget feed not found at | exception | critical | unity, msbuild, dotnet, sdk, install, environment |
| Assembly with name ' ' already exists | exception | error | unity, asmdef, script-compilation, naming, duplicate, config |
| Delegate already registered for dropDestinationId | exception | error | editor, drag-and-drop, lifecycle, delegate, registration |
| index must be between 0 and | exception | error | gi, lightbaking, light, validation, index, argument, known-bug |
| PlayerSettings.storeTileWideLogo80 is deprecated. Use… | exception | error | unity, deprecated, obsolete, wsa, uwp, playersettings, editor-only, notsupported, removed-api |
| For the ' ' target the 'locationPathName' parameter for… | validation | error | build-pipeline, build, validation, path, platform, argument-validation |
| Attempting to set an incorrect number of icons for | validation | error | unity-editor, player-settings, platform-icons, invalid-operation, build-target |
| Attempting to retrieve icon layer | validation | error | unity-editor, player-settings, platform-icons, argument-out-of-range, argument-validation |
| Cannot applyt to immutable prefab | exception | error | prefab, immutable, packages, read-only |
| Attempting to assign an incorrect amount of layers to an… | validation | error | unity-editor, player-settings, platform-icons, invalid-operation, argument-validation |
| Cannot serialize json value of unknown type | exception | error | json, serialization, asset-store, unity, programming-error |
| Prefab Mode: The 'openedFromInstance' GameObject | validation | error | unity, prefab, editor, validation |
| Type is not a ScriptableObject or a supported settings… | exception | error | unity, buildprofile, type-mismatch, scriptableobject, argumentexception |
| Deployment targets main thread context can only be… | exception | error | editor, deployment, threading, main-thread, android, ios |
| texIndex must point to a valid index in textureData list. | validation | error | sprite-atlas, argument-out-of-range, native-interop, asset-corruption, csharp |
| Failed to Copy File / Directory from | exception | error | filesystem, copy, ioexception, native-failure, unity-editor |
| PlayerSettings.phoneSplashScreenImageScale240 is… | exception | error | unity, wsa, uwp, deprecated, editor-scripting, playersettings, splashscreen |
| Number of rows does not match number of row rects. Did you… | exception | error | unity, treeview, custom-row-height, rowrect, sync, invalid-operation |
| Cannot add dependency on invalid path. | validation | error | unity, csharp, asset-pipeline, scripted-importer, dependency-graph, null-check |
| Cannot add dependency on invalid ArtifactKey. | validation | error | unity, csharp, asset-pipeline, scripted-importer, dependency-graph, artifact-key, validation |
| Cannot add artifact dependency on empty GUID. | validation | error | unity, csharp, asset-pipeline, scripted-importer, dependency-graph, guid, null-check |
| Given input object is not a prefab asset | validation | error | unity, editor-scripting, prefab, validation, prefab-asset, prefab-variant, argumentexception |
| can't be used as a target texture compression for Android | validation | error | unity-editor, android, player-settings, texture-compression, invalid-format |
| Prefab Mode: GameObject must be part of a Prefab instance… | validation | error | unity, prefab, editor, validation |
| Failed to Move File / Directory from | exception | error | filesystem, move, ioexception, native-failure, cross-volume, unity-editor |
| Parameter enumValue must be of type System.Enum | validation | error | editor, imgui, deprecated, enum, type-mismatch, mask-field |
| PlayerSettings.phoneSplashScreenImageScale140 is… | exception | error | unity, wsa, uwp, deprecated, editor-scripting, playersettings, splashscreen |
| PlayerSettings.storeTileLogo140 is deprecated. Use… | exception | error | unity, deprecated, obsolete, wsa, uwp, playersettings, editor-only, notsupported, removed-api |
| Unexpected mixed value for | exception | error | plugin-importer, inspector, mixed-value, multi-object, desktop |
| The DialogOptOut type named | exception | warning | csharp, unity-editor, dialog, enum, not-implemented, future-proofing |
| Cannot convert the GameObject | exception | error | prefab, transform-type, rect-transform, argument-validation, unity-editor |
| CompileCSharp is no longer supported. Use… | exception | error | obsolete, deprecated, compilation, unity-editor |
| PlayerSettings.storeTileLogo is deprecated. Use… | exception | error | unity, deprecated, obsolete, wsa, uwp, playersettings, editor-only, notsupported, removed-api |
| The inputObject is null | validation | error | unity, editor-scripting, prefab, validation, null-check, prefab-variant, argumentnullexception |
| Tried to read non-float json value as float | exception | error | json, type-mismatch, asset-store, unity |
| visibleColumns should should not be set to an empty array… | exception | error | unity, treeview, multicolumnheader, validation, configuration |
| Bundled dotnet SDK not found at | exception | critical | unity, msbuild, dotnet, sdk, install, environment |
| Lightmapping.lightingSettings is null. Please assign it to… | exception | error | lightmapping, gi, lighting-settings, null-reference, unity |
| Cannot apply or revert on any of the objects. Attempt with… | exception | error | prefab, apply-revert, bulk, validation |
| No SDK with a valid .version file found under | exception | critical | unity, msbuild, dotnet, sdk, version, install, environment |
| PlayerSettings.storeTileLogo180 is deprecated. Use… | exception | error | unity, deprecated, obsolete, wsa, uwp, playersettings, editor-only, notsupported, removed-api |
| Unsupported OS platform | exception | critical | unity, msbuild, dotnet, os, environment, unsupported |
| PlayerSettings.phoneSplashScreenImageScale140 is… | exception | error | unity, wsa, uwp, deprecated, editor-scripting, playersettings, splashscreen |
| Unsupported enum base type for | exception | error | enum, flags, serialization, mask-field, dropdown |
| GetIl2CppBclDistributionDirectory is only supported for… | exception | error | il2cpp, build-pipeline, api-compatibility, player-settings |
| The component already exists in the build profile . | exception | error | unity, buildprofile, duplicate, component, argumentexception |
| Value cannot be null. (Parameter 'context') | exception | error | unity-editor, profiler, performance, null-reference, argument-validation |
| Calling apply methods on an instance which is part of a… | exception | error | prefab, apply, persistent-asset, asset-vs-instance |
| Cannot apply added component. Component is not an added… | exception | error | prefab, validation, added-component, type-mismatch |
| Unsupported PlayModeView type | exception | error | unity-editor, playmode, simulator, type-validation |
| Assembly has duplicate references | exception | error | unity, asmdef, script-compilation, references, config |
| Failed to delete directory | exception | error | filesystem, directory, replace, ioexception, delete-failure, unity-editor |
| Specify exactly one edge | exception | error | unity-editor, gui, enum, argument |
| The LibraryFolderPathAttribute[] attribute is required for… | exception | error | unity, scriptable-singleton, editor, validation, configuration |
| Object to create variant from has to be a Prefab root | exception | error | unity, editor-scripting, prefab, validation, prefab-root, prefab-variant, argumentexception |
| Parameter selected must be of type System.Enum | validation | error | csharp, unity-editor, enum, gui, popup |
| Cannot parse json value starting with | exception | error | json, parse, malformed-input, encoding, asset-store, unity |
| Cannot add non-persisted config object with name | exception | error | editor, build-settings, config, assetdatabase, persistence |
| instance has not materials | exception | error | gi, lightbaking, material, instance, validation, argument |
| Replacing the root Prefab instance in a Variant is not… | exception | error | prefab, prefab-stage, variant, unity-editor, argument-validation |
| Invalid unicode escape char near | exception | error | json, parsing, asset-store, unicode, malformed-data |
| Not a valid handle, has it been released already? | exception | error | unity-editor, serialized-object, native-handle, lifecycle, argument-validation |
| Failure to load editor resource asset bundle. | exception | critical | csharp, unity-editor, resources, asset-bundle, environment, startup |
| object is not a EditorBuildSettingsScene | validation | error | editor, build-settings, icomparable, type-mismatch, sorting |
| Platform GUID is not a valid Unity build platform. | exception | error | unity, buildprofile, platform, guid, argumentexception, validation |
| Dependency graph data seems to be corrupted. Expected | exception | error | cache, serialization, build, dependency-graph |
| material for submesh | exception | error | gi, lightbaking, material, transmissive, validation, argument |
| Mismatching Types: Cannot apply a SerializeReference sub… | exception | error | prefab, serializereference, override, type-mismatch |
| name | validation | error | unity, speedtree, argument-validation, null-check, asset-pipeline |
| PlayerSettings.phoneSplashScreenImageScale240 is… | exception | error | unity, wsa, uwp, deprecated, editor-scripting, playersettings, splashscreen |
| Mismatching Types: Cannot revert a parts of a… | exception | error | prefab, serializereference, override, type-mismatch, revert |
| Unable to add ' ' to StreamingAssets. An entry for ' ' has… | validation | error | unity, build-pipeline, streaming-assets, path-conflict, buildplayer-context |
| messageId must not be empty | validation | error | editor, networking, editorconnection, guid, validation |
| Prefab instance must not be null. | exception | error | prefab, unity, validation, argument |
| FPS can't be 0.0 or less | validation | error | animation, argument, gameobject-recorder, editor, csharp |
| Type should derive from PlayModeView | exception | error | unity-editor, playmode, type-validation, argument-validation |
| Unknown dialog icon type | exception | error | editor, dialog, enum, notimplemented, defensive, logging |
| PlayerSettings.storeLargeTile80 is deprecated. Use… | exception | error | unity, uwp, wsa, deprecation, player-settings, visual-assets |
| The value ( ) must not be negative | validation | error | handles, picking, argument, editor-scripting, validation |
| path | validation | error | unity, csharp, asset-database, version-control, null-check, argument-validation |
| EditorApplication.OpenScene() cannot be called when in the… | exception | error | editor, scenemanagement, deprecated, play-mode, obsolete |
| PlayerSettings.packageLogo140 is deprecated. Use… | exception | error | unity, wsa, uwp, deprecated, editor-scripting, playersettings, packagelogo |