EllanJiang/GameFramework
Documented errors, page 4 of 4. Back to EllanJiang/GameFramework
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Update version list callbacks is invalid. | exception | error | unity, gameframework, resource-manager, null-argument, callbacks |
| Comparison is invalid. | exception | error | csharp, datatable, sorting, null-argument |
| Config helper is invalid. | exception | error | config, null-argument, setup, gameframework |
| Can not load dependency asset | exception | error | gameframework, resource-management, dependency-assets, asset-loading |
| You can not use InitResources at this time. | exception | error | unity, gameframework, resource-manager, missing-dependency, lifecycle |
| Can not load asset ' '. | exception | error | gameframework, resource-management, asset-loading, missing-asset |
| Child entity is invalid. | exception | error | unity, gameframework, entity, null |
| Data row type ' ' is invalid. | exception | error | csharp, gameframework, datatable, type-mismatch |
| Can not find UI form info. | exception | error | unity, gameframework, ui, state |
| Sound helper is invalid. | exception | error | gameframework, sound, null-argument |
| Unload scene failure, scene asset name | exception | error | gameframework, scene-management, unload-failure, event-handler |
| Can not find entity ' '. | exception | error | unity, gameframework, entity, not-found |
| Can not load binary ' ' from file system which is not a… | exception | error | gameframework, resource, filesystem, binary, type-error |
| Resource mode is invalid. | exception | error | gameframework, unity, resource, enum, argument-validation |
| Resource pack path is invalid. | validation | error | unity, gameframework, argument-validation, path |
| You must set screen DPI first. | exception | error | unity, initialization, screen-dpi |
| Already exist ' ' in data table ' '. | exception | error | csharp, datatable, duplicate-key |
| Data table is invalid. | exception | error | datatable, null-reference, csharp, gameframework |
| Entity id ' ' is already exist. | exception | error | unity, gameframework, entity, duplicate-id |
| Can not find asset of scene | exception | error | gameframework, resource-management, scene-unloading, scene-not-found |
| Owner type is invalid. | exception | error | fsm, null-argument, type-resolution |
| Already exist network channel | validation | error | network, duplicate-key, resource-already-exists, gameframework |
| Max file count is invalid. | validation | error | gameframework, filesystem, argument-validation |
| Data row type is invalid. | exception | error | csharp, gameframework, datatable, null-argument |
| Verify resource count per frame is invalid. | validation | error | gameframework, resource-verifier, argument-validation, negative-value |
| FSM is running, can not start again. | exception | error | csharp, fsm, invalid-state |
| UI group ' ' is not exist. | exception | error | ui, entity-not-found, group-lookup |
| You can not set read-only path at this time. | exception | error | gameframework, unity, resource, initialization-order |
| You can not use CheckVersionList without updatable resource… | exception | error | unity, gameframework, resource-manager, resource-mode, wrong-api |
| FSM states is invalid. | exception | error | csharp, fsm, empty-collection |
| Resource pack ' ' is not exist. | validation | error | unity, gameframework, file-not-found, resource-pack |
| Max block count is invalid. | validation | error | gameframework, filesystem, argument-validation |
| Can not attach entity when parent entity status is | exception | error | gameframework, entity, attach, state |
| Data table helper is invalid. | exception | error | csharp, datatable, initialization, null-argument |
| Can not load scene ' '. | exception | error | gameframework, resource-management, scene-loading, missing-scene |
| Old name is invalid. | exception | error | gameframework, filesystem, argument-validation, empty-string |
| Scene asset ' ' is being loaded. | exception | error | gameframework, scene, duplicate-operation |
| Scene asset ' ' is not loaded yet. | exception | error | gameframework, scene-management, resource-not-found, invalid-state-transition |
| String ' ' is too long. | validation | error | gameframework, filesystem, string-length |
| Index is invalid. | exception | error | filesystem, argument-validation, range, gameframework |
| File system is invalid. | exception | error | filesystem, null-argument, gameframework |
| Decrypt resource callback is invalid. | exception | critical | gameframework, unity, null-argument, resource-loading, callback |
| Full path is invalid. | validation | error | gameframework, filesystem, path-validation |
| Resource group name is invalid. | validation | error | csharp, gameframework, invalid-argument, resource-groups |
| Deserialize read-write version list failure. | exception | error | gameframework, resource, version-list, deserialization |
| New name is invalid. | exception | error | gameframework, filesystem, argument-validation, empty-string |
| Resource group names is invalid. | validation | error | csharp, gameframework, invalid-argument, resource-groups |
| Max file count can not larger than max block count. | validation | error | gameframework, filesystem, conflicting-options |
| You can not use UpdateVersionList without updatable… | exception | error | unity, gameframework, resource-manager, resource-mode, wrong-api |
| Type name is invalid. | exception | error | reflection, validation, empty-string |