ErrLookup › bevyengine/bevy
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust · Rust · 1,347 source files
Analyzed at a62cce8c05 on 2026-09-19. 609 documented errors.
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| format requires transcoding | exception | error | bevy, ktx2, dds, transcode, rust |
| unsupported texture format | exception | error | bevy, texture, gpu-features, compressed-formats, rust |
| Binning main entity when it was already binned. This should… | panic | error | |
| Could not load texture file | exception | error | bevy, asset-loading, texture, rust |
| The mesh does not contain any joints that are skinned to… | exception | error | bevy, mesh, skinning, skinned-mesh, bounding-box, culling |
| Vertex attribute has format but expected for target… | exception | error | gltf, vertex-attributes, vertex-format, texcoord, bevy |
| Invalid array layout | exception | error | bevy, texture-array, sprite-sheet, asset-loading, rust |
| Mismatched vertex attribute values | panic | critical | bevy, mesh, attributes, vertex-format, panic, merge |
| Color compression flag must be `COMPRESS_COLOR_FLOAT16` or… | panic | critical | bevy, bevy-mesh, rust, mesh, compression, bitflags, unreachable, invariant |
| supercompression not supported | exception | error | bevy, ktx2, supercompression, feature-gate, rust |
| Zero is not a valid grid position | exception | error | rust, bevy, bevy-ui, grid, error-enum, validation |
| Malformed vertex attribute data | exception | error | gltf, accessor, buffer-view, vertex-attributes, bevy |
| invalid image extension | exception | error | bevy, image, file-extension, feature-gate, rust |
| transcode error | exception | error | bevy, basis-universal, transcode, compressed-formats, rust |
| invalid image mime type | exception | error | gltf, image, mime-type, bevy |
| unsupported primitive mode | exception | error | gltf, bevy, mesh, primitive-topology, triangle-fan |
| Conversion into dynamic image not supported for | exception | error | bevy, texture, dynamic-image, format-conversion, rust |
| Fatal error when processing text | panic | critical | bevy, text, font-atlas, glyph, text2d, panic |
| Unsupported vertex attribute format | exception | error | gltf, vertex-attributes, accessor, format, bevy |
| failed to decompress an image | exception | error | bevy, ktx2, supercompression, decompression, rust |
| Mesh is missing requested attribute | exception | error | bevy, mesh, render-pipeline, vertex-layout, attributes |
| invalid data | exception | error | bevy, ktx2, dds, basis, corrupt-file, rust |
| world contains the unregistered component | exception | error | rust, bevy, reflection, serialization, world, type-registry, spawn |
| The base mesh did not have vertex positions | panic | critical | bevy, mesh, extrusion, primitive, panic, vertex-positions |
| Failed to convert into | exception | error | bevy, texture, buffer-size, dynamic-image, rust |
| Mesh vertex attributes must be | validation | error | bevy, meshlet, mesh, vertex-attributes, asset-processing |
| image data is not initialized | exception | error | bevy, texture, render-asset-usages, uninitialized, rust |
| Shader import not yet available. | exception | warning | bevy, shader, import, asset-loading, wesl, pipeline |
| Error reading image file | exception | error | bevy, asset-loading, texture, diagnostics, rust |
| Invalid knots: all knots are equal | exception | error | rust, bevy, math, spline, nurbs, runtime |
| conflicting type data registration | validation | error | bevy, reflect, derive-macro, proc-macro, compile-error |
| Texture format is not supported by the pipeline | panic | critical | bevy, render, texture-format, camera-target, pipeline, panic |
| The asset type does not support extraction. To clone the… | exception | error | bevy, render-asset, asset-usage, extraction, rust |
| Resource ` ` was inserted during a call to… | panic | error | bevy, ecs, resource, resource-scope, panic, aliasing |
| `from_reflect` already set to | validation | error | bevy, reflect, derive-macro, from-reflect, compile-error |
| The system ran out of unique | panic | critical | rust, bevy, rendering, resource-leak, panic, id-exhaustion |
| can only hash u64 using PassHasher | panic | critical | bevy, hashing, hashmap, entity, panic, collections |
| Image has no texture data | exception | error | bevy, texture, render-asset-usages, dynamic-image, rust |
| Failed to process shader | exception | error | bevy, shader, wesl, wgsl, pipeline, shader-defs |
| Failed to parse cargo manifest | panic | error | rust, bevy, proc-macro, toml, compile-time, cargo-manifest |
| You may need to add the feature for the file format | exception | error | bevy, image, cargo-features, texture, gltf |
| attempt to access texture with different dimension | exception | error | bevy, texture, dimension, pixel-access, rust |
| Mesh access error | exception | error | bevy, mesh, render-asset-usage, asset-lifetime, merge-duplicate-vertices |
| Systems with conflicting access have indeterminate run order | exception | warning | bevy, ecs, schedule, ambiguity, parallelism, system-ordering |
| failed to load an image | exception | error | bevy, image, decode, corrupt-file, rust |
| Failed to load image bytes | exception | error | bevy, asset-loading, io, file-not-found, rust |
| Could not create shader module | exception | error | bevy, wgpu, wgsl, shader, naga, validation |
| mapping should exist from connection | panic | error | bevy, gilrs, gamepad, input, panic, disconnect |
| Attempting to synchronize an entity that has already been… | panic | error | bevy, extract, sync-world, sub-world, panic, plugin |
| Failed to catch panic! | panic | critical | bevy, task-pool, scope, async, executor, panic |
| Failed to prepare asset | exception | warning | bevy, render-asset, asset-loading, retry |
| Cannot call `ReflectComponent::reflect_mut` on component | panic | error | bevy, ecs, reflection, immutability, panic |
| The `World`'s `TypeRegistry` did not contain `TypeData` for… | exception | error | bevy, ecs, reflect, reflect-from-ptr, type-registry, register-type |
B0003 error[B0003]: Could not insert a bundle | panic | error | bevy, ecs, b0003, insert-batch, entity, panic |
| no safety checks are performed for spirv shaders. use… | panic | error | bevy, spirv, shader-module, validation, panic |
| sampler attribute must have matching texture attribute | panic | error | bevy, as-bind-group, proc-macro, material, compile-time |
| No `ComponentId` corresponding to | exception | error | bevy, ecs, reflect, type-registry, register-type, component-id |
HierarchyRedundancy The hierarchy of system sets contains redundant edges | error_code | warning | bevy, ecs, schedule, system-sets, warning |
| failed to add glyph to newly-created atlas | exception | error | rust, bevy, text, glyph, texture-atlas, font |
| Cannot cache scene expressions | validation | error | bevy, bsn, proc-macro, scene-expression, compile-error |
| Error while trying to read the world file | exception | error | rust, bevy, assets, serialization, io, world |
| Failed to prepare atmosphere bind groups. Light uniform… | exception | error | bevy, atmosphere, render, bind-group, lights, uniform-buffer |
| `type_path` already set to | validation | error | bevy, reflect, derive-macro, type-path, compile-error |
| Could not construct an EvenCore | exception | error | rust, bevy, math, curve, runtime, error-matching |
| font not found | exception | warning | bevy, text, font, asset-loading, text2d, ui |
| Please use a more specific shader stage… | panic | error | bevy, as-bind-group, webgpu, wgpu, shader-stages, panic |
| `#[type_path = "..."]` must be a string literal | validation | error | bevy, reflect, derive-macro, type-path, attribute-syntax, compile-error |
| only cubemaps with six faces are supported | exception | error | bevy, dds, cubemap, skybox, rust |
| Task thread panicked while executing. | panic | critical | bevy, task-pool, threads, shutdown, panic |
| Too many vertex components in morph target, max is | exception | error | bevy, mesh, morph-targets, texture-limit, vertex-count |
Uninitialized Tried to run a schedule before all of its systems have been initialized. | error_code | error | bevy, ecs, schedule, initialization, lifecycle |
| bevy_ecs should be found in manifest | panic | error | bevy, proc-macro, derive-macro, cargo, compile-time, manifest |
| Gltf file name invalid | exception | error | gltf, path, utf-8, filename, bevy |
| Missing sampler for animation | exception | error | gltf, animation, sampler, bevy |
| The resulting interval would be invalid (empty or with a… | exception | error | rust, bevy, math, curve, interval, nan, runtime |
| The TimeSender channel should always be empty during… | panic | error | bevy, time, render-app, channel, panic |
| Failed to execute render command | exception | error | bevy, render-command, draw, gpu, render-phase |
| invalid glTF file | exception | error | gltf, bevy, parsing, validation |
| Each AssetId should have a corresponding asset | panic | critical | rust, bevy, text, font, panic, assets, internal-invariant |
| Missing attribute | exception | error | bevy, mesh, skinning, attributes, validation |
| Could not create a ChunkedUnevenCore | exception | error | rust, bevy, math, curve, runtime, error-matching |
| Camera entity wasn't synced. | panic | critical | bevy, solari, camera, render-world, entity-sync, panic |
| Cannot create an icosphere of | exception | error | bevy, mesh, primitives, icosphere, sphere, limit-exceeded |
| Cannot cache Scene Components with props/fields | validation | error | bevy, bsn, proc-macro, scene-component, compile-error |
| Error when initializing schedule | panic | critical | bevy, ecs, schedule, panic, initialization, build-error |
| Failed to create wgpu surface | panic | critical | bevy, wgpu, surface, windowing, webgl2 |
| Cannot call `ReflectComponent::reflect_unchecked_mut` on… | panic | error | bevy, ecs, reflection, immutability, unsafe, panic |
| self-loop detected at node | exception | error | bevy, ecs, schedule, system-ordering, dependency-cycle, topological-sort |
| underlying type does not reflect `PartialEq` and hence… | panic | error | rust, bevy, bevy-reflect, dynamicmap, partialeq, hash, panic, key-lookup |
| failed to generate tangents | exception | error | gltf, tangents, mesh, normal-mapping, bevy |
| Failed to insert attribute. Invalid attribute format for | panic | error | bevy, bevy-mesh, rust, mesh, vertex-format, panic, attributes |
InvalidSamplerType At binding index , the provided image sampler ` ` does not match the required… | error_code | error | bevy, bind-group, sampler, texture, shader-mismatch |
| Attribute " " has unexpected format | exception | error | bevy, mesh, skinning, vertex-format, attributes |
| discontinuity found between curve segments | exception | error | bevy, auto-exposure, curve, discontinuity, post-processing |
| RenderPipelineDescriptor has no FragmentState configured | exception | error | bevy, rendering, material, pipeline, wgpu, shader |
| resource does not exist | panic | error | bevy, ecs, resource, resource-scope, panic, world |
| Could not parse RON | exception | error | rust, bevy, assets, serialization, ron, parse-error, world |
| The `World` was missing the `AppTypeRegistry` resource | exception | error | bevy, ecs, reflect, app-type-registry, bootstrap, world |
| mesh not suitable for tangent generation | exception | error | bevy, mesh, tangents, mikktspace, degenerate-geometry, nan |
| cannot interpolate between two values of different units | exception | warning | bevy, math, interpolation, ui, style, units, animation |